Desi developper image

Desislava Ilieva

Software engineer/
Audio Engineer

.README.md

I'm an audio developer, audio engineer and a digital nomad.

With 10 years of experience in audio engineering, I gradually transitioned into coding and audio development. Now, I build audio tools and share the knowledge I've gained along the way.

I'm passionate about low-level development - working close to the hardware, solving complex problems, seeing how the things work under the hood.

dev

Languages:

  • C (C99)
  • C++ (modern C++/11/14/17/20)
  • Bash
  • Matlab (scripting, signal plotting)
  • OpenGL

Libraries, Frameworks & Tools:

  • JUCE
  • OpenGL
  • GCC, Clang, Valgrind
  • VSC, XCode
  • CMake/Makefile
  • Git/Github

Core Focus & Skills:

  • Audio Tools and Plugins development (JUCE, C++)
  • Real-time DSP systems & performance optimization
  • Audio visualization/analysis
  • Audio UI/UX design
  • Cross-platform development
  • Version control & build systems (Git, CMake, Makefile, Projucer)

audio

Audio Technologies & Tools:

  • DAWs (Ableton Live, Logic Pro X, Reaper, Studio One)
  • Plugin formats: VST3,AU,AAX
  • Hardware: Digital/Analog Mixers, Amps, DI Boxes, Cabinets, Audio over IP
  • Audio Interfaces (Focusrite, Antelope, RME)
  • Calibration & Tools: Sonarworks SoundID, Clocking (BNC)

Skills & Concept:

  • Studio and Live Recording
  • Front of House (FoH) engineering
  • Field recording and mic arrangements
  • On-stage routing and cable management
  • Post-production FX processing
  • Dante-certified networking
  • PA system Calibration (Sonarworks)
  • FX chains, subgroups, bus routing
  • Analog/digital routing

experience

Education:

B.A. in Audio Engineering
NBU, Sofia, Bulgaria

Software Development Program in 42Berlin
Berlin, Germany

Experience:

Founder & Audio Developer
daudio::dev

Technical Support Specialist
Antelope Audio.ltd

Audio Production Assistant
Antelope Audio.ltd

Freelance Projects:

· Audio developer

(remote)

· FoH Audio Engineer

(HALE3 alternative sports & music space)

· Recording and Jams Studio

(co-founded creative and event space)

· Event organiser

(remote)

Projects:

DSaturator – Audio Saturation Plugin

DSaturator plugin screenshot

DSaturator is an audio saturation plugin that combines multiple saturation algorithms with advanced oversampling, output control, and dry/wet control.

  • Role: Audio DSP Developer & Audio UI/UX Designer
  • Tools & Languages: C++, JUCE
  • Core Features: Multiple saturation types (Tanh, Atan, Cubic Soft Clipper, Triangle & Sine Wavefolding, BLAMP Anti-Aliased Folding),bypass button, oversampling (2x-16x), dry/wet mixing, and output scaling.
  • Technical Highlights: Real-time DSP processing, parameter smoothing, cross-platform plugin support, and advanced wavefolding with anti-aliasing for high-quality audio.
  • Download VST3 for: